CG Artist Showreel 2023 from Martin Hjelholt Brun Pedersen on Vimeo.





Showreel Breakdown:
 

 

Fishtank: On this project I did all the graphics myself. Modeled and rendered in Maya (using MentalRay) I used Zbrush to add some details and paint the textures. 
 



I really like that seahorse and the dragons head for the viking ship
 

 
 
Vikings: A 3D project with some 2D elements, mainly in the minigames. I did all of the graphics on this one.
 
 
 
 
Heidi Hunt: was the first project where we worked with realtime rendered 3D, It started out as A 2D project and I was brought in later on to work on the 3D elements.
 
 
 
The Abyss: on this project I primarily focused on concept and design, finding references and making sketches. The 3D is made by another 3D artist.
 



- a couple of examples on the designs I did for this project -
 
  
 
 
Golden City: Another predominantly 3D project. Made while working from home during lockdown.
 
 
 
 
Jewel Heist: 3D graphics made by me. Character and animation by another artist.
 
 
 
Le Chef: A 2D project where I did almost all of the graphics, all except the character. 
 
 
 
 
Auction Day: this was the very first project I worked on at CEGO. I did all of the graphics most of which are made in Maya.
 
 

 
Wizards Workshop: was a 2D project, working with 2 other Illustrators my focus was on creating graphics for the 3 mini games that this machine included.
 
 

 
Mafia: a project with a more "stylized realism" style - a bit out of my comfort zoneas I am usually more into a toony look. We where two 3D artists on this project. I modeled and textured this car alongside with some of the symbols on the mainscene. And did some 2D stuff for mini games.